What kind of contact he gives up, and what it turns into.
Top bar: the contact he allows (grounders, liners, fly balls, pop-ups). The thin bar below is league average.
Below, the rates hitters put up against him — each dot is his mark, the dashed line league median, the teal tick league’s best. Further right is better.
Hover or tab any bar or dot for exact values. Starred rows (*) are approximate.
Ground ballsLine drivesFly ballsPop-ups
GB 49%
LD 20%
FB 20%
PU 10%
League average
BABIP against
.258
lg .285best .155
AVG against*
.221
lg .238best .125
OBP against*
.314
lg .315best .179
SLG against*
.362
lg .384best .133
OPS against*
.676
lg .703best .348
WHIP
1.25
lg 1.30best 0.65
ERA
3.67
lg 3.99best 0.56
* Approximate: sacrifice flies and bunts aren't distinguishable in our data, so every ball in play counts as an at-bat. Slightly off official figures.
Best games
Best games
His best outings this season by bases saved vs a replacement arm.
“Times through the order” = how many times a hitter has faced J.T. Ginn in the same game (1st, 2nd, or 3rd-plus time up).
Pitchers often fade the third time through, as hitters get more looks at their stuff.
Career splits: K% (higher is better), BB% (lower), and EB/PA — contact allowed per plate appearance (lower).
Whiskers show the uncertainty range. The 3rd-plus bucket has the fewest plate appearances, so its wider whiskers are expected.
The dashed line is the league average per bucket, so you can see if his drop-off is steeper or flatter than typical.
Strikeout rate (K%) (higher is better)
Walk rate (BB%) (lower is better)
EB / PA (lower is better)
The third time through, J.T. Ginn allows 0.043 more estimated bases per plate appearance than the first time (0.328 → 0.371) and his strikeout rate falls from 25.8% to 16.1%.
Pooled over 52 games · 969 batters faced · 2024–2026
Trends
Multi-season trends · J.T. Ginn
xEB/PA
Expected bases allowed per plate appearance — lower = stronger run prevention
HR allowed%
Home runs allowed per plate appearance — lower = better
BB%
Walks per plate appearance — lower = better command
K%
Strikeouts per plate appearance — higher = more swing-and-miss